Terrain Generator V0.7
Terrain Generator » Devlog
- Stamp mode: This mode can be used to stamp hills or valleys onto the terrain.
- Paint a solid colour instead of a texture
- There is an option to change the control scheme if you have an AZERTY keyboard
- The linux version defaults to using the Vulkan graphics API instead of OpenGL
- When loading saves from version 0.1-0.3 it will now select the correct material and factor value
- Saves the ambient occlusion setting
- Fixed errors that happened when using a rotated brush partially off the terrain
Note: I don't have access to an AZERTY keyboard. I think it works correctly, but I'm not 100% certain. If anyone with an AZERTY keyboard notices any errors then let me know
Files
manual_v0_7.pdf 10 MB
Apr 02, 2022
terrain-generator-windows-beta.zip 621 MB
Version 0.7 Apr 02, 2022
terrain-generator-osx-beta.zip 632 MB
Version 0.7 Apr 02, 2022
terrain-generator-linux-beta.zip 629 MB
Version 0.7 Apr 02, 2022
Get Terrain Generator
Terrain Generator
Quickly create terrains for import into other 3D art software
Status | In development |
Category | Tool |
Author | prof_yaffle |
Tags | 3D, Unity |
Languages | English |
More posts
- Terrain Generator V0.10Feb 22, 2023
- Development updateNov 01, 2022
- Terrain Generator V0.9Aug 29, 2022
- Terrain Generator V0.8.1May 29, 2022
- CreditsMay 27, 2022
- Terrain Generator V0.8May 22, 2022
- The road to version 1.0Apr 03, 2022
- Terrain Generator V0.6Mar 03, 2022
- UI RedesignFeb 16, 2022
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